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Reds Winding Way

Reds Winding Way
GAME INFO

Red needs to reach Grandmas cottage, and the path through the woods is missing. You get a fixed shelf of road tiles: drag them onto the board, tap to turn them, and connect Red to the door. The trees will not move, and a door only opens from the side its arrow points at. 100 levels across four woodland tiers, from 5x4 clearings to 7x5 tangles. Later the Wolf wants a door of his own — two paths on one board, neither crossing. Every level is machine-proven solvable. No timer, ever. Five soundtracks, ten languages, and boards that unlock as you clear them, so you can jump back to any level you have already reached. Mouse or touch: drag a tile from the shelf onto an empty square, tap it to turn it, drag it back to the shelf to take it off. Nothing is timed and nothing is lost — a puzzle that looks impossible is only ever hiding its answer.
Mouse drag a tile onto an empty square click a tile to turn it 90 deg drag it back to the shelf to remove it Touch drag to place tap to turn Keys Esc pauses larr rarr page Level Select

Mouse drag a tile onto an empty square click a tile to turn it 90 deg drag it back to the shelf to remove it Touch drag to place tap to turn Keys Esc pauses larr rarr page Level Select

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